Wednesday, May 18, 2016

The Order: 1886 Review

 
The Order: 1886 (Cover)
Released by video game developer ready at dawn in association with and
sold exclusively to Sony PlayStation the much anticipated The Order:1886's massive
promotion by PlayStation ultimately proved to end up being  double-edged sword
which ended up stabbing PlayStation and the loyal fan base in their backs. Ready at
Dawn painstakingly recreated the alternate reality of Neo-Victoran London.

The much anticipated game announcement and preview debuted officially in 2013 at
 Electronic Entertainment Expo (also known as E3) was being deliberately teased by
 Sony PlayStation and Ready at Dawn towards the masses who were at the time eager
 to get in the a piece of the action by at least being able to get their hands on the demo
 or be allowed to watch the demo version of the game play.

Sony PlayStation ended up making everyone wait two years until eventually releasing
the official date of of purchase which is February 20, 2015. the video game quickly
became known for the graphics. ultra-realistic in its own right the game, judging by
the looks of it alone, seemed to be one of the best handcrafted masterpieces ever to
be proudly presented by Sony PlayStation.

Besides the incredibly detailed graphics and flawless voice acting the story-line was
well thought out and ended up working perfectly together. the video game was created
and developed so that the player can immerse themselves in the virtual world and get in
their own mind literally become the main character Grayson who is third generation to
have earned the title of Sir Galahad. Sir Galahad's arsenal consists of the arc gun,
thermite rifle, and the monocular just to name a few.

They weaponry is a cross between James Bond meets Nikola Tesla. Tesla himself was
a regular McGuyver back in his day. each is designed so that no particular weapon is
too powerful. you will need to combine one or other parts in order to complete the
short range or long range weapon and be able to inflict minor or major damage to the
enemy. the arc gun fires long range bolts of electricity while the thermite rifle rains fire
down on enemies, and the monocular allows you to see long distances, signal airships
and more.

Due to a leaked full length play though of the video game problems were spotted ahead
of time before the official release date. one problem is regarding the cut-scenes that
although emulate a cinematic look and feel still are not allowed to skip though the cut-
scenes. another problem is the save points: if a mission requires you to be stealthy you
will be forced to start from the previous save point again and the final problem is the
lack of an award winning soundtrack and music score by an award winning music producer.

Technical problems also included and still are unresolved are not being able to play
online due to a reduce frame rate, no expansion packs to make the virtual world even
bigger, no ability to go online and update the weaponry or story-line, no additional play-
able characters, and the game retails for about $60.00 (U.S.D) before taxes. the game
may be worth playing just to experience the game-play environment it but it's not worth
keeping due to fact that the majority, if not all of the problems, are going to be unresolved.

The video game is also said to be at least five hours long with most of the time being
 unable to skip cut-scenes because it would "justify" the game running time for being
as long as it actually is. the problems ultimately come back to ready at dawn because
they are too busy living it up on their mountain top to listen to their loyal fan base and
improve their relationship with the customers.












   

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